[TriLUG] Re: XBox
al johson
alfjon at mindspring.com
Fri Nov 16 01:51:49 EST 2001
I agree, buy yourself a Sony Playstation 2--at least you'll get yourself a
DVD player. Bought one for my son last year (was lucky enough to find one in
Cary). I've played with it. Biggest problem is the high cost of the games
(ca. $50 each!). --AL
=============
----- Original Message -----
From: Brent Verner <brent at rcfile.org>
To: <trilug at trilug.org>
Sent: Thursday, November 15, 2001 2:12 PM
Subject: Re: [TriLUG] Re: XBox
> On 15 Nov 2001 at 13:48 (-0500), Kevin - The Alchemist - Sonney wrote:
> | On Thu, Nov 15, 2001 at 01:33:58PM -0500, Chris Merrill spoke thusly:
> | > I must be missing something here...what, exactly, would be the point
> | > of putting Linux on an XBox (besides "because it's there")?? Could
> | > you still run the games on it? What else would you use it for?
> | > Does it have DSP hardware on it that could make it useful as a
> | > TiVo, for instance?
> |
> | Builtin Ethernet, NVidea chipset, P3 CPU, 8 G harddrive, 4USB
> | ports. I'm not sure on the RAM, but I'd hahve to bet on at least 64M,
> | because of the games.
> |
> | It's basically, if hackable, a $300 computer capable of doing
> | anything a desktop can do, only it uses TV Out.
> |
> | Think about it. And M$ is taking a big loss to ship them.
>
> Any sales of the X-box (no matter what the reason) only help MS in
> the long run. They take a loss so they can show high sales numbers
> in order to attract game developers to their platform. Please do
> not see this as an opportunity to "take advantage" of any per-unit
> loss that MS might be absorbing -- your assistance in boosting sales
> is worth much more to them than the $50 you'll "save". If you are
> interested in helping ABM (anyone but MS), go buy one of the competing
> consoles.
>
> cheers.
> b
>
> --
> "Develop your talent, man, and leave the world something. Records are
> really gifts from people. To think that an artist would love you enough
> to share his music with anyone is a beautiful thing." -- Duane Allman
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