Wandering OT. Re: [TriLUG] hardware requirements for linux gaming computer
Chris Knowles
chrisk at trilug.org
Tue Jun 24 10:21:42 EDT 2003
While I am aware of this, the picture is actually very smooth and isn't
a problem. I would be willing to dare you to come over and see if you
can detect the tearing. (I can't, but I could be going blind... if
these hairy palms are any indication.)
I'm reasonably certain that the BZ FPS counter is theoretical. (Of
course, we could go to source to figure it out.) (In other words, it
doesn't actually update the screen that much, but it could...)
BTW, smiley faces usually indicate some tongue-in-cheek attitude. I am
aware that measuring frame rates is juvenile, but I just couldn't
resist. This game is ugly at low res and actually pretty at high res.
(The sunrise is particularly nice.)
CJK
On Tue, 2003-06-24 at 10:05, Tanner Lovelace wrote:
> On Tue, 2003-06-24 at 09:16, Chris Knowles wrote:
> > Ahh... but at what resolution?
> >
> > 150 fps at 1024x768 with everything but shadows on. :)
> >
> > (Athlon 1500 Some off brand modern Nvidia. )
> >
> > I can even see people thinking about killing me. :)
>
> Like now? :-)
>
> Chris, what I object to about marks like 150 fps is that 150fps will
> look like crap because your monitor is running at, what 72Hz? 85Hz?
> Unless your monitor refresh rate is synced to your frames per second
> you *will* see tearing (the screen being updated while on the screen)
> or it will happen in the background and you won't see anything greater
> than your refresh rate. So anyone he claims anything higher than
> your monitor refresh rate is full of it (and I reserve the right to
> call you on it. :-).
>
> Cheers,
> Tanner
--
Chris Knowles <chrisk at trilug.org>
More information about the TriLUG
mailing list