[TriLUG] OT: C++ question, linked list of objects
Joseph Mack NA3T
jmack at wm7d.net
Sun Apr 2 16:14:46 EDT 2006
This is part of homework for a course I'm doing. I'm
required to make a linked list of objects. I can do a linked
list of structs, but when I do it with objects, object->next
is private, which makes me think that I'm on the wrong
track. Part of the homework is figuring out how to have a
class as a node in a linked list.
Google gives me stl libraries in template format, which I
don't understand. I looked at newsgroups - it seemed to be
either off-topic or I didn't understand it. All the webpages
I've looked at have structs as the nodes in a linked list.
(Why we have to figure this out ourselves, rather than being
given some guidance in lectures and then go off and
implement it is another matter.)
I'm new at C++, can't do templates etc, so the explanation
will have to be at a simple level.
Here's the object class
//Submarine.h
class Submarine {
private:
int num_engines;
//long list of private attributes
.
.
Submarine* next;
public:
};
Here's the list class
//List.h
class List{
private:
Submarine* head;
Submarine* tail;
int count; //number of submarines
???
What should go in the "???" so that I can do something like
public:
void insert(const Submarine& submarine){
.
.
Submarine* current;
submarine.next = current; //problem: next is private,
//can use accessors but seems clunky
.
}
}; //List class
Am I supposed to use accessors or have I got the design
completely wrong?
Thanks Joe
--
Joseph Mack NA3T EME(B,D), FM05lw North Carolina
jmack (at) wm7d (dot) net - azimuthal equidistant map
generator at http://www.wm7d.net/azproj.shtml
Homepage http://www.austintek.com/ It's GNU/Linux!
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