[TriLUG] Older Programming books vs Modern Programming books

John Riselvato jdriselvato at gmail.com
Thu Sep 1 01:23:43 EDT 2011


So recently i have gotten really into 6502 Microprocessor and Assembly
code.
I found 3 great sources for this topic:
http://www.scribd.com/doc/55357077/Visible-Computer-6502
ftp://ftp.apple.asimov.net/pub/apple_II/documentation/programming/6502assembly/6502%20Assembly%20Language%20Programming.pdf
http://www.atarimagazines.com/compute/index/index.php?author=Richard+Mansfield
//This
was actually published in Greensboro, North Carolina. Go figure :D
As I look through these older books I find my self more interested, learning
more and it actually explains with the correct amount of detail cleaning up
any misunderstandings.
I would think because information back then was so limited on these topics
they would be harder to write about and understand.
Now on the other hand I open up a book like
http://www.amazon.com/C-Game-Programmers-Development/dp/1584504528 C++ for
Game Programmers and I am like gezz.. Can this get any more boring...
My question is have any of you ever experienced this same problem were you
wish more modern books had the same feel as older programming books?
It could also be at the moment I am really into the 6502 topic and I am
willing to learn more. but i mean I have been at my computer since 11 and
its now 1:20ish, I still want to keep going with my learning.

-- 
"Its the Othello of programming languages: a minute to learn, a lifetime to
master" - mwn3d (RosettaCode irc)

"A programmer will eventually tell you to use Mac OSX or Linux. If the
programmer likes fonts and typography, they'll tell you to get a Mac OSX
computer. If they like control and have a huge beard, they'll tell you to
install Linux." - Learn Python The Hard Way [free]
eBook<http://learnpythonthehardway.org/book/index.html#>



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