[TriLUG] Computational Geometry/C++ Programming Job (Primal Space Systems)
Charles West via TriLUG
trilug at trilug.org
Mon Nov 2 14:47:40 EST 2015
Hello all,
I've recently taken a part time job with a new funded startup on Centennial
Campus. They are looking for good C/C++ programmers and are funded for the
next two years. The lead programmer is a former project manager at Epic
games and they are running a pretty professional Agile/Scrum shop.
The job description is below. Please let me know if you are interested and
we can arrange an interview.
Thanks,
Charlie West
Job description:
The primary skill would be living and breathing C++
Secondary skills for be familiarity with computational geometry (geometry
in general) and knowledge of Unreal Engine 4 or other game engines.
Tertiary skills would be familiarity with agile/scrum approaches, C#/Linq,
network programming, dedicated servers, 3DS Max, Blender, Perforce,
Microsoft Office, drinking fine beers, and enjoying the campus food trucks.
http://www.primalspacesystems.com/#home-1
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